Powerful Minamoto Talent Tree And Pairs

Minamoto No Yoshitsune is the best cavalry commander for new players in Rise of kingdoms. With the right Minamoto talent tree build and pairs, he will do an insane amount of nuke. You can use Minamoto No Yoshitsune for field battles, rally, destroying barbarians and barbarians fort.


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Minamoto no Yoshitsune was a military commander of the Minamoto clan of Japan in the late Heian and early Kamakura periods. During the Genpei War, he led a series of battles which toppled the Ise-Heishi branch of the Taira clan, helping his half-brother Yoritoomo consolidate power. In year 1189, Fujiwara no Yasuhira, the son of a trusted ally, fearing of the pressure from Yoriomo, betrayed Yoshitsune, surrounding his Koromogawa-no-tachi residence with his troops, defeating his retainers, and forcing Yoshitsune to commit seppuku. Yoshitsune is considered one of the greatest and the most popular warrior of his era, and one of the most famous samurai fighters in the history of Japan.

Discover Minamoto No Yoshitsune Talent Tree Build


Minamoto No Yoshitsune Guide

Minamoto is the best commander for a new player in Rise Of Kingdoms. The only problem with Minamoto is that the only way to get him is by spending money. For new kingdoms, its worth to buy him but for older kingdoms no. If you are a new player this commander will help you a lot. With Minamoto, you can destroy forts easy, barbarians and you will do an insane amount of nuke. For the old kingdoms, Minamoto is not so great when you compare him to nukers like G.Khan. So invest in him only if you are a new player. First skill- a great amount of nuke and this skill makes Minamoto one of the best nuking commanders for new kingdoms. For old kingdoms it is ok. Third skill- cavalry attack bonus of 20% will make your Minamoto stronger. It’s always good to have more damage and this skill makes him a pure cavalry commander. So use cavalry only and if you are making cavalry rally kick all players who are joining with wrong troops.Third skill- this skill is insane. 50% bonus damage to barbarians will melt any fort that you attack. Like with 200k of t5 units you can kill level 5 fort solo. Fourth skill- 10% chance is low but if you get that 30% damage take it will be insane. A great skill for barbarian forts and barbarians.

Minamoto No Yoshitsune Pairings

Read more about our best commander pairings

This is the best duo for barbarian forts killing. You will use Minamoto as primary and Boudica as a secondary commander. All you need is Minamoto’s first skill and with Boudica nuke, you will melt barbarian forts.

This is one of the best nuke pairs in games. The amount of nuke is insane and if you see archers on filed focus them. They will melt from damage . This duo you can use for killing barbarian forts. Use Minamoto no Yoshitsune as primary and Cao as a secondary commander.

Pelagius will provide defense and some healing and Minamoto will nuke targets. Do not kill forts with this combo because it will be slower. It better is to use Boudica and Minamoto.

Great pair for getting that insane nuking skill damage. Overall great pair.

Minamoto No Yoshitsune Skills


Rage Requirement: 1000

Active Skill
Deals direct damage to the target and has a 50% chance to deal additional damage to the target each second for the next 2 seconds.

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Direct Damage Factor: 600 / 800 / 1000 / 1200 / 1400
Additional Damage: 200 / 280 / 360 / 480 / 600

skill-icon_19Trial in Kurama-dera

Passive Skill
Increase cavalry units’ march speed and attack.

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Cavalry March Speed Bonus: 3% / 4.5% / 6% / 8% / 10%
Cavalry Attack Bonus: 10% / 12% / 14% / 16% / 20%

skill-icon_20Master of Kendo

Passive Skill
Increases damage dealt to barbarians by troops led by this commander.

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Bonus Damage to Barbarians: 10% / 20% / 30% / 40% / 50%


Passive Skill
Troops’ normal attack have a 10% chance to increase damage taken by the target for the next 3 seconds. Effect can only trigger once every 5 seconds.

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Damage Taken Increased By: 10% / 15% / 20% / 25% / 30%

skill-icon_22Kyohachiryu Kiwami

Enhanced: Kyohachiryu
Deals direct damage (Damage Factor 1400) to the target and has a 75% chance to deal additional damage (Damage Factor 600) to the target each second for the next 2 seconds.