Heraclius Talent Tree Build and Guide
☆☆☆☆☆ Open Field
☆☆☆☆☆ Rallying Cities
☆☆☆☆☆ Rallying Object.
☆☆☆☆☆ Defending Object.
☆☆☆☆☆ Defending Cities
In Rise of Kingdoms, Heraclius is a new legendary Garrison commander. He has the Leadership, Garrison, and Defense talent tree.
Should you invest in Heraclius?
In Rise of Kingdoms, Heraclius is a powerful legendary garrison commander who specializes in city defense. You are able to use him in field combat, but that is not that great when you take into consideration that there are better heroes in the game. A lot of players are wondering if they should invest and obtain Heraclius, and the simple answer is no, especially if you are a free-to-play player.
Heraclius is the commander for city defiance, but if you are careful, your city will never be attacked. It is always better to use a peace shield or teleport instead of holding rallies and trying to defend your city. Getting legendary sculptures is pretty hard for a free-to-play player, and you will only waste them on Heraclius.
It is better to save your sculptures for commanders that will be implemented in the future or invest in some of the best commanders that are currently available in Rise of Kingdoms.
When to use Heraclius?
You will use Heraclius if you want to have fun and allow enemy players to rally or swarm your city. If you are a player who would love to do it, then definitely get him. If you are a free-to-play player, it is simply not worth getting Heraclius.
Heraclius Talent Tree Build
Hammer of Nineveh
Deals direct damage to up to 5 nearby target troops (Damage Factor 600). Damage dealt to each target is reduced by 15% for each additional target. This skill also grants this commander’s troop a Mighty Shield for 5 seconds.
Direct Damage Factor: 600/700/800/1000/1200
Mighty Shield Damage Factor: 600/700/800/1000/1200
Increases the Health of this commander’s troop by 10%. When serving as a garrison commander, normal attacks from this commander’s troop have a 30% chance to increase its own counterattack damage by 10% for 3 seconds (20% if garrisoning your own city). This effect can trigger once every 8 seconds.
Health Bonus: 10% / 15% / 20% / 25% / 30%
Garrison Counterattack Damage Bonus: 10% / 15% / 20 % / 25% / 30%
Garrison Counterattack Damage Bonus (Own City): 20% / 25% / 30 % / 35% / 40%
Skouton of Byzantium
Increases the skill damage of this commander’s troop by 10%. When they use an active skill, their troop gains a Mighty Shield (Damage Factor 200, Damage Factor 300 if garrisoned in your city) for 3 seconds. This effect can trigger once every 8 seconds.
Skill Damage Bonus: 10% / 12% / 14% / 16% / 20%
Mighty Shield Damage Factor: 200/250/300/350/400/120
Mighty Shield Damage Factor (While Garrisoned in City): 300/350/400/450/500
Increases the Defense of this commander’s troop by 3% and its Attack by 3% when garrisoned in a stronghold or your city. When their troop is attacked while it has a shield, it has a 30% chance to deal direct damage to the attacking troop (Damage Factor 500). This effect can trigger once every 8 seconds.
Defense Bonus: 3% / 6% / 9% / 12% / 15%
Attack Bonus: 3% / 6% / 9% / 12% / 15%
Direct Damage Factor: 500/600/700/800/1000
The Eagle Banner
This commander’s troop takes 10 % less damage from normal attacks. If this commander’s troop contains at least 3 different unit types, damage taken is reduced by an extra 20%.