Gilgamesh is a legendary archer commander who can be used in battle and to rally troops. Gilgamesh is a commander that you must have if you enjoy archers or playing aoo league in Rise Of Kingdoms.
- A fantastic rally commander for archer players.
- Excellent counter to Zenobia and Yss.
- A great deal of skill damage
- There are a lot of bonus stats.
- Massive nuclear damage
- Excellent commander in field battles.
- Reduction in healing
Gilgamesh is a commander who will change commander pairs used to defend Objectives in AOO and KVK. Zenobia and YSS will struggle to defend and hold objectives.
We believe that we will see more cavalry commanders like Jadwiga, who are excellent at defending against archers.
Should you purchase Gilgamesh? Gilgamesh is looking scary right now, with a lot of bonus damage and health stats, so if you like archers as free to play, you can’t go wrong with this commander, and if you’re looking for a pay to win commander, you should definitely get Gilgamesh.
We currently rank him as tier s commander, but we need to see some tests before we can give an honest assessment.
Gilgamesh Talent Tree
Talent tree build for Gilgamesh is coming soon and it will be added after testing
Roar of the Tiger
Direct damage to the current target (Damage Factor 1500) and a 30% reduction in health for 3 seconds.
Direct Damage Factor: 900 / 1000 / 1100 / 1300 / 1500
Enemy Health Reduced: 10% / 15% / 20% / 25% / 30%
This skill is great for Gilgamesh because it deals a lot of nuking damage, but what makes it scary is that it reduces healing by 30%. When combined with another commander who has a high skill damage, he becomes a force to be reckoned with.
Archers led by this commander gain 30% more health and deal 20% more damage to enemy troops with less than 50% of their units remaining.
Archer Health Bonus: 10% / 15% / 20% / 25% / 30%
All Damage Dealt by Archers: 10% / 12% / 14% / 17% / 20%
Another outstanding ability. You can get 30% health stats, which is huge. In Rise Of Kingdoms, the best stat for nuking commanders is health. In addition, if enemy health drops below 50%, Gilgamesh will deal 20% more damage. People will flock to the Gilgamesh rally as a result of this.
A King’s Right
Archers led by this commander receive a 20% increase in attack when attacking cities or strongholds, as well as a 5% attack bonus every 6 seconds. The bonus lasts for 10 seconds and can be stacked up to 6 times.
Archer Attack Bonus: 10% / 12% / 14% / 17% / 20%
Archer Attack Increase (Per Stack): 1% / 2% / 3% / 4% / 5%
Increased bonus damage. To obtain this skill, you must rally an objective or an enemy city, and the rally must include archers. There’s a lot of bonus damage here as well, and things are looking bleak.
Normal attacks deal 10% less damage to troops led by this commander. Their attacks have a 30% chance of inflicting the Blood Craving debuff on targets, and afflicted troops take damage when healed (Damage Factor 500). This debuff lasts 3 seconds and can be triggered once every 5 seconds at most.
Normal Attack Damage Reduced: 2% / 4% / 6% / 8% / 10%
Direct Damage Factor: 300 / 350 / 400 / 450 / 500
Damage reduction received is great but with this skill we will do more damage
New Passive Skill
Normal attacks deal 15% less damage to troops led by this commander. Their attacks have a 30% chance of inflicting the Blood Craving debuff on targets. Affected troops suffer damage when healed (Damage Factor 700) and take 15% more skill damage. This debuff lasts 4 seconds and can be triggered once every 5 seconds at most.
This skill is boosting fourth skill and that means more damage reduction and you will deal more damage
Gilgamesh best pairings are coming soon.