Harald Talent Tree Build And Pairs
Harald is a legendary Infantry commander that is great against swarms. He has 2 antis swam skills and because of that, you will see a lot of players using Harald in KVK especially in Ruins. Should you invest in him as a free to play player? Yes, you should because he is a great commander to have during big fights and especially if you are focusing only on Infantry units.
★★★★★ Open Field
★★★★★ Rallying Cities
★★★★★ Rallying Object.
★★☆☆☆ Defending Object.
★★☆☆☆ Defending Cities
If not surrounded, troops led by this commander deal direct damage to the current target (Damage Factor 600). If surrounded, troops deal direct damage to up to 3 target troops within a circular area of effect (Damage Factor 600). Damage dealt to each target is reduced by 15% for each additional target. After using this skill, troops gain 10% increased damage for 2 seconds.
Direct Damage Factor: 600 700/S00 /1000 /1200
Damage Factor (Surrounded): 600/ 900/1100/1300/1500
Damage Bonus: 10% / 12/14/19% 20%
A great skill for fighting in big PVP fights.
Viking Battle Axe
When attacking strongholds and cities, infantry units led by this commander gain 2% increased attack and whenever they take damage, they have a 10% chance to reduce damage taken by 10%. This damage reduction effect can trigger once every 5 seconds.
Infantry Attack Bonus: 2%/4% /6%/8%/10%
Damage Taken Reduced By: 10%/ 15%/ 20%/ 25%/ 30%
This will make Herald unstoppable tank . 30% damage reduction is huge and you will see how it will be hard to destroy him on-field fights.
Infantry units led by this commander gain 10% increased attack and 2% increased march speed. When this commander uses their active skill, all infantry units under their command gain 1% more attack but lose 1% defense (This effect lasts 8 seconds, and can stack up to 15 times).
Infantry Attack Bonus: 10%/ 15%/ 20% / 25%/ 30%
March Speed Bonus: 2%/ 4%/ 6%/ 8%/ 10%
Infantry Attack Increase (Per Stack): 1%/ 2%/ 3%/ 4%/ 5%
Troop Defense Decrease (Per Stack): 1%/ 2%/ 3%/ 4%/ 5%
I have no words for this skill, it is crazy.
When troops led by this commander are on the map and deal damage, this commander has a 5% chance to cast their active skill and grant their troops immunity to all defense reduction for 3 seconds. This skill can trigger once every 5 seconds.
Probability: 5% / 8% / 11%/ 15%/ 20%
Counterattack damage dealt on the map is increased by 20%. If surrounded, counterattack damage dealt will be further increased (Bonus Damage = Number of surrounding enemies X 2%, with an upper limit of 10 surrounding enemies).