Rarity:
Legendary
Specialties: Archer
Versatility
Support
Country: Egypt
Ratings:
★★★☆☆ Overall
★★★★☆ Open Field
★★☆☆☆ Rallying
★★☆☆☆ Defending
In Rise of Kingdoms, Thutmose III is a legendary archer commander who is part of the Egypt civilization. He has the Archer, Versatility, and Support talent trees. In new kingdoms, where many players will have Richard, Thutmose III will be an incredibly helpful commander. Richard is vulnerable to Thutmose III’s first skill, which lowers Richard’s healing. His other skills are average.
Should you invest in the Thutmose III?
It depends on the kingdom you are currently playing in. If you are on new servers, investing in Thutmose III is a good idea to counter Richard, and you will also have a decent legendary commander for archers. For older servers, you should probably wait for Thutmose III’s testing to determine if he is a good investment. However, if you are a free-to-play player or someone not focused on archer troops, you will likely skip him.
There are many more capable commanders available for you to use. It is in your best interest to wait until tests have been completed; after that, you will know without a doubt whether he is worth investing in or not.
Thutmose III Talent Tree Build
Thutmose III Pairings
Coming Soon…
Thutmose III Skills
Brave Ruler
Deals direct damage to up to 3 targets in a forward-facing fan-shaped area (Damage Factor 1000). Damage dealt to each target is reduced by 15% for each additional target. The target also suffers 30% reduced healing for 5 seconds.
Upgrade Preview:
Direct Damage Factor – 500 / 600 / 700 / 800 / 1000
Healing Effect Reduction – 10% / 15% / 20% / 25% / 30%
Empire Builder
All archer units led by this commander gain 15% increased Attack and 10% March Speed. Troops deal 15% increased damage outside of alliance territory.
Upgrade Preview:
Archer Attack Increase: – 5% / 7% / 9% / 12% / 15%
Archer March Speed Bonus: 4% / 5% / 6% / 8% / 10%
Damage Bonus: 5% / 7% / 9% / 12% / 15%
Conquest of Mitanni
Archer units’ Defense is increased by 10% on the map, and each troop attack has a 10% chance of inflicting a debuff to the target, increasing its skill damage taken by 15% for 3 seconds. This effect triggers once every 8 seconds.
Upgrade Preview:
Archer Defense Bonus: 4% / 5% / 6% / 8% / 10%
Increasing Skill Damage taken by: 5% / 7% / 9% / 12% / 15%
Vast Territory
Troops led by this commander take 10% less counterattack damage. When attacked, there is a 10% chance to deal skill damage to the target (Damage Factor 700). This effect triggers once every 8 seconds.
Upgrade Preview:
Counterattack Damage reduction: 4% / 6% / 6% / 8% / 10%
Direct Damage Factor: 300 / 400 / 500 / 600 / 700
Might of Thebes
After using an active skill, troops deal 30% more normal attack damage for 3 seconds. This skill triggers once every 8 seconds.