Rarity:
Legendary
Specialties:
Archer
Versatility
Skill
Country:
British
Ratings:
★★★★★ Overall
★★★★★ Open Field
★★★★★ Rallying
★★☆☆☆ Defending
Boudica is a new legendary archer commander in Rise of Kingdoms with versatility, skill, and an archer talent tree. Boudica, the legendary beast, is insanely powerful. Simply scroll down to see all of his skills, especially the first one that is insanely good.
Strengths and Weaknesses
- Great Debuff: Increases enemy skill damage taken by 35%.
- Good Stats: Solid attack, defense, and march speed boosts.
- Flexible: Pairs well with other archers like Zhuang and Herman.
- Cost-Effective: Strong performance at 5551 skill build.
- Still Effective: Trades positively in most battles.
- Outdated Damage: Lower damage compared to newer commanders.
- Weak vs. Smite: Smite damage bypasses her skill reduction, making her weaker against some infantry.
- Less Useful Expertise: Control effect removal isn’t as important anymore.
- Power Creep: New cavalry and infantry will likely counter her.
- Not Meta: Better archer choices like Zhuang and Herman exist.
Boudica Talent Tree Build
Boudica Pairings
Coming Soon…
Boudica Skills
Revenge Of the Iceni
Deals direct damage to the current target (Damage Factor 2300), and increases their skill damage taken by 35% and reduces their March Speed by 30% for 3 seconds
Upgrade Preview:
Direct Damage Factor: 1500 / 1700 / 1900 / 2100 / 2300
Skill Damage Taken Increased By: 15% / 20%/ 25%/ 30%/ 35%
Unending Struggle
Increases Archer units’ Attack by and their March Speed by 10%. In troops led by Boudica Archer units’ Defense increases by 30% when the has fewer than 80% of units remaining.
Upgrade Preview:
Archer Attack Bonus: 15% / 18% / 21% / 25% / 30%
Archer March Speed Bonus: 2% / 4% / 6% / 8% / 10%
Archer Defense Bonus: 15% / 18% / 21% / 25% / 30%
Blessing of the Forest
Reduces skill damage taken by 35% while on the map. When taking skill damage, damage for the troop’s next normal attack has a 50% chance to increase by 25%, and a 25% chance to increase by 50%. Can trigger once every 7 seconds.
Upgrade Preview:
Skill Damage Taken Reduction: 15% / 20% / 25% / 30% / 35%
Normal Attack Damage Bonus (50% Chance): 5%/ 10%/ 15%/ 20%/ 25%
Normal Attack Damage Bonus (25% Chance): 20%/ 25%/ 30%/ 40%/ 50%
Shield Of the Ancestors
When attacking troops, troops receive healing (Healing Factor 800) after using active skills, and Archers deal 5% increased damage to Infantry, The healing effect can trigger once every 7 seconds.
Upgrade Preview:
Archers Deal Increased Damage to Infantry: 1% / 2% / 3% / 4% / 5%
Healing Factor: 400 / 500 / 600 / 700 / 800
Rage of the Iceni
Increased damage dealt by Archers by 10%. When under control effects, the troop has a 80% chance of dispel them.