Rarity:
Epic
Specialties:
Engineering
Versatility
Defense
Ratings:
☆☆☆☆☆ Overall
☆☆☆☆☆ Open Field
☆☆☆☆☆ Rallying
☆☆☆☆☆ Defending
In Rise of Kingdoms, Narses is an Epic Engineering commander. He has the Engineering, Versatility, and Defense talent tree.
Should you invest in Narses?
Narses is an epic ranged commander in Rise of Kingdoms who is not a game-changer. However, this does not mean you should completely overlook him. If you are a new player still struggling with experience points and epic sculptures, it’s better to hold off on investing in Narses. For experienced players, though, he provides a valuable opportunity to explore ranged combat mechanics. By using Narses, you can test whether ranged combat suits your playstyle. If it does, you can later invest in legendary ranged commanders for more advanced gameplay.
Narses Talent Tree Build
Narses Pairings
Coming Soon.
Narses Skills
All-Knowing
If this commander’s troop IS NOT within melee range of its current
target, this skill:
- Deals ranged direct damage to the target (Damage Factor 300)
- Reduces the target’s March Speed by 5% for 3 seconds.
If this commander’s troop IS within melee range of its current target,
this skill:
- Deals ranged direct damage to the target (Damage Factor 500).
- Reduces the target’s Attack by 5% for 3 seconds.
Upgrade Preview:
Ranged Direct Damage Factor (Ranged): 300/350/400/450/600
Ranged Direct Damage Factor (Melee): 500/600/700/800/1000
March Speed Reduction: 5%/6%/7%/8%/10%
Attack Reduction: 5%/6%/7%/8%/10%
Wheeler Dealer
This commander’s siege units lose 5% Attack but gain 10% Defense.
Upgrade Preview:
Siege Unit Defense Bonus: 10%/13%/16%/20%/25%
Western Wall of the Empire
Whenever this commander’s troop uses an active skill while in ranged mode:
- It gains 20 Rage.
- It recovers a portion of its slightly wounded units (Healing Factor 50).
Upgrade Preview:
Rage Gained: 20/ 25 / 30 / 35 / 40
Healing Factor: 50 / 100 / 150 / 200 / 250
Ambition is Divine
Whenever this commander’s troop deals ranged direct damage, it gains 1% Attack for 10 seconds. This effect can stack up to 4 times, and its duration resets whenever it gains another stack.
Upgrade Preview:
Siege Unit Attack Bonus: 1%/2%/3%/4%/5%
Conqueror of the Sunset
Whenever this commander’s troop uses an active skill while in ranged mode:
- It recovers a portion of its slightly wounded units (Healing Factor 400).
- It gains 60 Rage.