Lohar is one of the oldest commanders in Rise Of Kingdoms. Lohar can be obtained with the event Lohars trial Event. Today, he is still one of the best commanders to kill barbarians and level up your commanders but for PVP fights he is bad.
Lohar, born in a remote barbarian fort, showed a great fighting talent that was beyond his age. He training was very strict as part of the main force for protecting the fort. A hard childhood made him so bored at training even hate, but once he experienced a cruel fight against another fort and fell in a huge fire. He promised that one day he would grow strong enough to protect his fort no matter the cost. When he became a great leader, he met the enemy that burned his fort, he claimed the victory but didn’t achieve his revenge. He combined the two forces in a friendly way and made the force a strong power in his land.
This is the best Lohar talent tree build that you can do. Unfortunately, there is no good build for PVP. Lohan is a commander that you want to use only for barbarians. If you have to use him then put him as secondary commander.
Lohar is designed to destroy barbarians. A lot of healing, a bonus of 35% damage to barbarians and 70% experience gain. When you start fresh on a new server or it is your first time to play Rise Of Kingdoms you must get Lohar. He will speed up your leveling commander process and you will be able to destroy barbarians very fast.
For field fighting he is ok on the new server but on old where people have max commander is not.
Because he is designed for barbarians he does not have a lot of relative skills for field fighting and you will get focused a lot during fighting because people know how easy is to kill Lohar.
If you do not have other commanders to fight then you can use him but try to avoid using him for field combat.
For destroying barbarians you will use Lohar as primary commander and commander that you want to level up as secondary.
For leveling, you can use any commander that you want.
For forts destroying, you can use Boudica, Minamoto or Cao Cao with him.
Rage Requirement: 1000
Deals direct damage to a single target and heals a portion of your army’s slightly wounded units.
Direct Damage Factor: 150 / 200 / 250 / 350 / 450
Healing Factor: 150 / 200 / 250 / 350 / 450
Increases damage dealt to barbarians and other neutral units.
Bonus Damage to Barbarians: 5% / 10% / 17% / 25% / 35%
Increases experience received by all commanders in the current army.
Experience Bonus: 10% / 20% / 30% / 50% / 70%
Heals some slightly wounded units upon leaving a battle
Healing Factor: 500 / 600 / 700 / 800 / 1000
Enhanced: Unruly Blood
Heals some slightly wounded units (Healing Factor 2000) upon leaving a battle.