Ashurbanipal Talent Tree Build & Guide Rise of Kingdoms

Ashurbanipal Talent Tree Build and Guide

Rarity:
Legendary

Specialties:
Archer Icon Archer
Conquering Icon Conquering
Skill Icon 1 Skill

Ratings:

4.4/5 - (22 votes)

☆☆☆☆☆ Overall
☆☆☆☆☆ Open Field
☆☆☆☆☆ Rallying
☆☆☆☆☆ Defending

Ashurbanipal is a legendary archer commander in Rise of Kingdoms with the Archer, Conquering, and Skills talent trees. Ashurbanipal is an extremely strong archer commander who excels at rallying objectives in KVK and AOO. What is great about him is that his first skill deals AOE damage, making it difficult for the enemy team to swarm him down.

Should you invest in the new Ashurbanipal?

The real question is whether it is worth investing your legendary commander sculptures in Ashurbanipal. Well, it depends on a few factors. If you are a pay-to-win player who rallies objectives in KVK and AOO with archers, then you should definitely get him. He can output good damage and has an anti-swarm system. However, if you are a free-to-play player, do not invest in Ashurbanipal because he is not particularly effective for open-field battles.

You can use him in the open field, but he will not perform as well compared to other archer commanders. This is because two of his skills require him to lead a rally and to fight outside alliance territory. Additionally, archers tend to fill up your hospital quickly, and as a free-to-play player, you may struggle to heal them.

Overall, if you are a free-to-play player, do not invest in Ashurbanipal unless you plan to lead rallies with him. It would be better to invest in Hermann Prime. However, if you are a pay-to-win player, feel free to invest in Ashurbanipal.

Ashurbanipal Talent Tree Build

Ashurbanipal Talent Tree Build
Ashurbanipal Rally Talent Tree Build
Ashurbanipal Skill Talent Tree Build
Ashurbanipal Skill Talent Tree Build

Ashurbanipal Pairings

Zhuge-liang IconZhuge Liang

Zhuge Liang is one of the best archer commanders that you can pair with Ashurbanipal. The reason for that is that they both are dealing AOE damage to 5 targets and they have a lot of bonus stats for archers. Overall, this pairing will do insane damage to the objectives that you rally. Now they have similar talent tree builds, so feel free to use the Zhuge Liang talent tree build if you do not want to level up Ashurbanipal on max.

Boudica prime iconBoudica Prime

Boudica Prime is a great single-target commander that will work excellently with Ashurbanipal for rallying buildings. Together, they will have a lot of damage and Boudica will bring a good amount of sustain, so you will be able to deal damage for a longer time.

Ashurbanipal Skills

From the Nile to the Tigris From the Nile to the Tigris

Deals direct damage to up to 5 enemy troops in a fan (Damage Factor 1500; every additional target reduces the damage to each target by 15%), and deals extra direct damage to the current target of this commander’s troop (Damage Factor 1000).

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Direct Damage Factor: 700/900/1100/1300/1500
Direct Damage Factor: 600/700/800/900/1000

Hawk-Eyed Hawk-Eyed

This commander’s archers gain 20% Attack. While outside of alliance territory, their archer units also gain 20% Defense and 15% March Speed.

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Archer Attack Bonus: 5%/8%/11%/15%/20%
Archer Defense Bonus: 5%/8%/11%/15%/20%
Archer March Speed Bonus: 3%/6%/9%/12%/15%

Conqueror of Elam Conqueror of Elam

This commander’s troop deals 20% more [skill damage]. Whenever their troop uses an active skill while attacking a city or stronghold, the target deals 20% less [normal damage] for the next 3 seconds. Cooldown: 5 seconds.

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Skill Damage Bonus: 5%/8%/11%/15%/20%
Normal Damage Reduction: 5%/8%/11%/15%/20%

Chosen of Ashur Chosen of Ashur

This commander’s troop takes 15% less [normal damage]. If this commander is leading a rally attack, whenever their rallied army deals direct damage it has a 50% chance to gain a 3% bonus to [skill damage] dealt for 10 seconds. This effect can stack 10 times, and its duration resets whenever it gains another stack.

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Normal Damage Reduction: 3%/6%/9%/12%/15%/
Skill Damage Bonus: 3%/3%/3%/3%/3%/
Max Stacks: 3/4/5/7/10

Omnipotent Omnipotent

Whenever this commander’s troop uses an active skill, it gains one of the following buffs for 4 seconds (chosen at random):

  • Archer units in the troop gain 30% Attack.
  • Archer units in the troop gain 30% Health.
  • Archer units in the troop gain 30% Defense.
  • The troop deals 20% more [normal damage].
  • The troop deals 20% more [skill damage].

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