Constantine Talent Tree & Pairs 2025 Rise of Kingdoms

Constantine in Rise of Kingdoms

Rarity:
Legendary
Specialties:
Infantry Icon Infantry
Garrison Icon Garrison
Support Icon Support
Country:
Byzantium IconByzantium

Ratings:

4.8/5 - (37 votes)

★★★★☆ Overall
★★★★★ Open Field
★★★☆☆ Rallying
★★★★★ Defending

Constantine is a legendary infantry commander in Rise of Kingdoms with Infantry, Garrison, and Support talent trees. He becomes available for kingdoms that have been open for more than 120 days. Constantine is an excellent commander, and if you are an infantry player, he is a must-have. He is particularly strong in field battles and for defending structures.

Pros:

  • Versatile Support: Reduces damage taken by allies and enemy attack, making him invaluable in the open field and Canyon.
  • Strong Utility: Boosts survivability with healing and improved shield effectiveness.
  • Anti-Skill Tech: Effective against skill-damage-heavy commanders like Attila and Takeda.
  • Flexible Talent Trees: Useful for garrison, open-field, or city defense with multiple viable builds.
  • Low Investment Usability: Highly effective at 5/5/1/1 for free-to-play players.

Cons:

  • Low Mobility: Lacks march speed, making him slow in open-field engagements.
  • Limited Offensive Capability: Focused on defense and support rather than damage.
  • Not Ideal for Solo City Defense: Better as a secondary commander or in a multi-rally defense scenario.
  • Requires Pairing: Best performance comes when paired with commanders like Joan of Arc or Alexander the Great.

Constantine Talent Tree Build

Constantine Field Talent Tree Build

Rise of Kingdoms Constantine Field Talent Tree Build

Constantine Garrison Talent Tree Build

Rise of Kingdoms Constantine Garrison Talent Tree Build

Constantine Guide

Constantine is a top-tier legendary infantry commander in Rise of Kingdoms. If possible, you should obtain him, especially if you focus on defending structures in KVK and Ark of Osiris. He excels at defense.

The main drawback of Constantine is that he lacks rallying skills, which limits his versatility. However, this is precisely why he is so effective for defending. Additionally, he is a great commander for field battles.

His skills significantly enhance the survivability of infantry units, transforming them into almost unkillable troops. The 40% increase in health is particularly powerful for defensive purposes.

His fourth skill is highly valuable for Ark of Osiris. The downside of this skill is that it can only be triggered once an hour while your troops are outside the city. For optimal use, return to your city after activating the skill. When you leave the city again, Constantine will be able to use this skill once more.

Overall, Constantine is an outstanding commander, especially for players who frequently defend buildings and focus on infantry units.

Constantine Pairings

You can test other commander but the best ROK commander pair for Constantine is Richard.

Yi-Seong-gye iconYi Seong Gye

You can use YSG if you are getting swarmed by a lot of troops by still I would use Richard.

Charles-Martel iconCharles Martel

Martel is great with Constantine for field battels if you do not have Richard max. If you are planning to use this pairing then you must use the Martel talent tree.

Sun-tzu iconSun Tzu

Sun Tzu is an epic commander that works well with Constantine I. He can deal a lot of damage to multiple enemies at once. His active skill contains restore rage that will let Constantine use his active skills more. Use Sun Tzu Talent tree if you want to have more rage generation.

Alexander-the-Great iconAlexander the Great

Alexander the Great is arguably the best pairing for Constantine. Alexander provides substantial benefits, such as a defense boost for infantry troops and increased attack damage, which compensates for Constantine’s lack of offensive power.

This pairing does not deal much damage, but their remarkable defense stats make up for it. When using this combination, Constantine should be the secondary commander, as Alexander the Great talent tree offers superior utility.

Constantine Skills

Edict of Milan

This skill, for the next five seconds can decrease the attack done by the enemies. This is one of the best defense active skills. This skill can decrease the enemy’s attack by 40% and the received damage by 10%. This defense is huge when Constantine gets hit by a powerful nuker.

Allegiance

This gives the infantry of Constantine I’s infantry a health bonus. This is a huge boost to his infantry. However, this skill works to the fullest when Constantine I is in charge of the infantry units only.

Impasse

While serving as the garrison commander, Constantine I’s garrison and watchtower give an additional 10% damage. If you keep Constantine as your garrison commander, this is a must-have skill as it gives 10% more damage.

Cross of the Divine

This skill activates when the troops of Constantine I’s strength reduces below 50%. At this point, they receive a massive healing effect. This skill can be activated once every hour after his troops have left the city. However, the healing effect gets reduced by 30%.

If he gains a shield during this time, he can gain up to 40% more damage reduction. This skill is unique but it also has an unusual restriction. This skill gives him a healing factor of 15000, which is quite large. He can receive 70% of healing when his troop’s strength reduces by 50%.

Sole Augustus

This skill gives the troops 15% more damage attack and also 5% more defense. This is a good bonus that increases his fighting capabilities.

Lore

Constantine the Great, also known as Constantine I or Saint Constantine, was a Roman Emperor of Illyrian and Greek origin. As emperor, Constantine enacted administrative, financial, social and military reforms to strengthen the empire. He restructured the government, separating civil and military authorities. To combat inflation he introduced the solidus, a new gold coin that became the standard for Byzantine and European currencies for more than a thousand years. The Roman army was reorganized to consist of mobile field units and garrison soldiers capable of countering internal threats and barbarian invasions.

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