Pakal II is a legendary infantry commander that was introduced with the updated March of the Ages. Pakal II is a strong infantry commander that has a lot of damage reduction and survivability and on top of that, he is doing nice damage. The only downside is that most of his skills are focused on rallying objectives.
★★★★☆ Open Field
★★★★★ Rallying Cities
★★★★★ Rallying Object.
★★☆☆☆ Defending Object.
★☆☆☆☆ Defending Cities
- One of best commanders for rally with infantry units.
- A lot of survivability
- A lot of skill damage reduction
- A lot of bonus attack stats and health stats
- Great for KVK and AOO
Pakal II is one of the strongest rally commanders in the ROK. Every infantry player should get him, especially if you are playing Ark of Osiris and KVK.
The downside of Pakal II is that most of his skills are for rallying but that does not mean that you will not be able to use him on the field.
Now When you look at Pakal II skills you will see that he is doing single target damage but what makes Pakal II an overpowered rally commander is insane damage reduction and stats. You will get a 40% bonus health which is the best stats for infantry and 30% attack.
Pakal II’s last skill is too strong. Every time you use the first skill you will get a 20% damage reduction and this can happen every 5 seconds. This is simply too good.
Also, Pakal II has one of the best talent tree combinations where you will be able to get a lot of health and defense and most importantly a lot of rage generation.
Note this is based on his skills description but he needs more testing. We strongly believe that he is Tier s commander and that a lot of players will use him
Pakal II Talent Tree
Pakal rally talent tree build is great for AOO and KVK where you will rally a lot of objectives. What is great about this rally talent tree build is that you will be able to use it for field PVP if you want. YOu will not lose too many of bonuses if you use them for PVP.
Pakal Field talent tree build is great when you are fighting in the open field. It will give you a nice amount of health and defense that will increase your survivability and most important it will improve rage generation so Pakal can use his skills more frequently.
Pakal II Skills
Deals skill damage to the current target (Damage Factor 1300) and troops led by this commander gain a shield for 3 seconds which can absorb a large amount of damage (Damage Factor 500).
This skill is a single target skill that will do 1300 damage and on top of that, you will also get a shield that can absorb damage.
Infantry units led by this commander gain 30% increased health and 15% increased march speed. When this commander launches a rally attack, all damage dealt is increased by 5%.
This skill is insane for infantry commanders. You will get a 30% bonus for health. We already know that the best stats for infantry are health and defense and this 30% is simply insane. Also one of the bonuses that you will get is when this commander launches a rally your damage dealt will be increased by 5%
When attacking strongholds or cities, infantry led by this commander gain 40% increased attack, and have a 20% chance of dispelling any currently active Slow, Poison, Exhaust, and other weakening effects. This skill can trigger once every 10 seconds.
This skill is also amazing. When you launch a rally on a stronghold or city you will get a huge boost of 40% attack. On top of that, you have a 30% chance to dispel any current active weakening effect
Holy Tree’s Blessing
Passive Skill Reduces all damage taken by 10%. While on the map, reduces all damage taken when surrounded (bonus reduction = number of surrounding enemies x 5%). The number of surrounding enemies that can be factored into this bonus damage calculation has an upper limit of 6.
This skill is like an anti swarm system. If enemy players swarm you will get up to 30% of all damage taken. This is a huge skill for KVK and AOO
New Passive Skill
When this commander launches a rally attack, all damage dealt is increased by 5%. Troops led by this commander deal 3% increased counterattack damage and take 20% less damage from all sources for 5 seconds after using an active skill. This effect
This skill will boost your damage by 5% and counter damage by 3% but what makes this kill overpowered is taking 20% less damage for 5 seconds after using an active skill. This is simply too strong.
Pakal II Pairings
Alex is a fine pair for field fighting. Together they will have a nice amount of infantry stats and survivability especially if you are getting swarmed. But this pair is not good for rallying.
This pair is great. Guan YU will provide indane nuking damage and Pakal II will bring his survivability and stats. The great thing is that if players try to swarm you they will have a hard time. Guan Yu has AOE damage and Pakal II anti swarm system so the only thing that can save you from this combo is refiling objectives. You have to use Guan Yu talent tree build because you will use Guan Yu as the primary commander.