The Lost Kingdom: Desert Conquest Coming Soon Will go live in a few kingdoms within 2 weeks after the update
New Desert Conquest KVK map is barren wasteland filled with abandoned structures, towering monuments to long-lost glories and desert storms that daily frustrate our progress.
Kingdoms taking part in Season of Conquest now have the chance to play through an all-new story, “Desert Conquest”, through the “Pioneer” event. In this story, Governors will experience the new Lost Kingdom, with unique fortress buildings and the prestige system. Governors from all camps will have to get to grips with all-new gameplay to devise a strategy for victory!
NEW Desert KVK Map
Deseart KVK map is divided in 4 camps, one in each conrenr.
Sea of Death
The Desert Conquest story incorporates the “Sea Of Death” terrain, a realm separated by a vast mountain range, entirely devoid Of resource points and Barbarian Forts. Governors cannot teleport to or build in the Sea of Death.
The colossal statues around the Sea Of Death will grant bonuses and significant Prestige upon occupation. Occupying Colossi is key to victory.
There are two types of fortresses in the Sea of Death: the “Desert Fortress” and the “Ancient Fortress” , both Of which can be by any camp. Governors must make good use of these two fortifications to progress strategically through the barren waste and occupy more passes, colossi, and holy sites.
A story-specific role, acting as the manager Of a fortress. Any coalition members can choose to assemble their troops at a fortress, which will grant the overseeing general the right to the garrison, assemble, and dispatch such troops within as he or she sees fit.
Your Prestige Score is a composite of your Individual Prestige, Coalition Prestige and Camp Prestige, and is earned by killing/severely wounding enemy troops or Occupying Colossi and Holy Sites. Obtain significant Prestige to receive a reward from the Crusader Achievements and Honor Roll leaderboard.
Healing Potions are a new resource type in the story that can be given by Camps to Governors or won via engagements against enemy forces. Governors will have the option of healing severely wounded units in the hospitals through these Healing Potions. Hope that this story will be a unique experience for Governors who have played Season Of Conquest stories such as “Heroic Anthem” and “Strife of the Eight” over the years.
Desert Conquest’s Sea of Death brings a strategic richness to the Story, increasing the intensity of the campaign, while the fortress and general systems allow Governors to seek out combat at a pace that suits them.
We will write an in-depth guide as soon as this new KVK in the Rise of Kingdoms is released. So please be patient.