Best Keira Guide & Talent Tree Builds

Keira is an archer peacekeeping commander in Rise of Kingdoms. Keira can be obtained in the event Ceroli Crisis. She is the only commander in Rise Of Kingdoms that has increased skill damage taken in scenario battles. Great commander for destroying barbarians.

Rarity:
Epic

Specialties:
Archer
Peacekeeping
Skill

Country:
Other

Best Keira Guide & Talent Tree Builds

Keira Talent Tree Build

Keira Talent Tree Build For PVP

Keira Talent Tree Build For Pvp (1)
Keira Talent Tree Build for Barbarians 
Main Talents Talent Points
Killer Instinct3/3
Domination 3/3
Quick study3/3
Insight 3/3
Mighty Force3/3
Trophy Hunter3/3
Burning Blood3/3
Heraldic Shield3/3
Latent Power3/3
All For One3/3
Tactical Mastery3/3
Rejuvenate 3/3
Feral Nature5/5
Clarity 3/3
Stats
Attack:
4.5%
Defense: 5%
Health: 4%
March Speed: 9%

Keira Talent Tree Build For PVP

Keira Talent Tree Build For PvP
Keira Talent Tree Build for PVP 
Main Talents Talent Points
Full Quiver
3/3
Arrows Nocked3/3
Thumb Ring3/3
Razor Sharp3/3
Rapid Fire3/3
Armed and Armored3/3
Phoenix-Tail Arrows4/4
Venomous Sting4/4
Burning Blood3/3
Heraldic Shield3/3
Power 3/3
All For one3/3
Tactical Mastery 3/3
Rejuvenate 3/3
Whistling Arrows5/5
Stats
Attack:
12%
Defense: 4%
Health: 7%
March Speed: 18%

Keira Guide

Keira is an archer peacekeeping commander in Rise of Kingdoms. Keira can be only obtained in the event Ceroli Crisis.
Problem is that you can not use universal sculptures on Keira and that is a problem. We will need to wait some time to do real testing of Keira’s performance on the field.

First skill-looks promising. 1000 damage to three targets with decreasing for each additional enemy. Well this is not so bad for epic commander. With Expertise, the first skill will deal bonus 200 damage for 2 seconds.

Second skill-great for free to play players who do not have strong nuking commanders like Minamoto, G.khan, etc. Great bonus damage for Ceroli Crisis and Ian’s Ballads events.

Third skill-Bonus Archer Stats, this makes Keira archer commander. This is great because we need more epic archer commanders in Rise Of Kingdoms.

Fourth Skill-10% chance to increase targets skill damage taken. This can be a huge skill. It needs to be tested.

Because we cant use universal epic sculptures I cant test her. I do not want to tell you oh she is great, best commands, etc. When i get her on max I will do testing. Then we will see how good she is. For now, i can see that Keria has a lot of potentials. So be patient.

Keira Skills

Dance of the Flametongue

Active Skill
Rage Requirement: 1000
Deals damage to up to 3 enemies in a forward-facing fan-shaped area
(Damage Factor 500), damage dealt to all targets will be decreased by 15%
for each additional enemy.
Upgrade Preview:
Direct Damage Factor:
500/ 600 / 700 / 800 / 1000

Allies of Enemies

Passive Skill
Troops led increases damage dealt to barbarians and other neutral units by
5%, and while in a battle during “Ceroli Crisis” or “Ian’s Ballads”, this
increase is at 5%.
Upgrade Preview:
Bonus Damage To Barbarians:
5%/ 10%/ 17%/25%/35%
Damage Bonus.
5%/10%/ 17%/ 25%/35%

Ceroli Sharpshooter

Increases the attack of archer units by 4% and defense of archer units by
4%.
Upgrade Preview:
Archer Attack 4% / 5% / 6% / 8% / 10%
Archer Defense Bonus: 4% / 5%/ 6% / 8% / 10%

The Mutineer

Normal attacks on the target have a  10% chance to increase their Skill
Damage Taken by 30% for 3 seconds. While in a battle during “Ceroli Crisis”
or “Ian’s Ballads”, the target’s increased Skill Damage Taken will be changed
to 50%.
Upgrade Preview:
Skill Damage Taken Increased By 30%/40%/50%/60%/80%/
Increased Skill Damage Taken (Scenario Battle): 50%/ 70% / 90% / 120% /
150%

Undying Flames

Enhanced: Dance of the Flametongue
Without Expertise
Deals damage to up to 3 enemies in a forward-facing fan-shaped area (Damage Factor 1000), damage dealt
to all targets will be decreased by 15% for each additional enemy.
With Expertise
Deals damage to up to 3 enemies in a forward-facing fan-shaped area (Damage Factor 1000), damage dealt to all targets will be decreased by 15% for each additional enemy. To enemies that are damaged by this skill, deal continuous damage (Damage Factor 200) to them for 2 seconds.

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